Level 1 Skill List (Require one affinity point to be distributed)
Skill Name
Level Req.
Affinity Req.
Description
Adrenaline Surge
1
Metal: 1
Make yourself immune to sleep.
Qi Manipulation
1
Wood: 1
Reduces the target's Mana over time
Blinding Sand
1
Earth: 1
Reduces Accuracy and casting speed.
Only available on the ground.
Explosion
1
Fire: 1
Consume all your energy and inflicts a damage to your target.
(No matter how much energy has been consumed.)
Healing Ripple of Rebirth
4
Water: 1
Reduces Accuracy and casting speed.
Requisite class: Cleric.Only available in water.
Cauterize
5
Water: 1
Has a chance to remove bleed effects from yourself.
Blood Clot
5
Metal: 1
Makes you immune to bleed effects.
Does not remove existing bleed effects.
Level 2 Skill List (Require two affinity points to be distributed)
Skill Name
Level Req.
Affinity Req.
Description
Virulent Poison
5
Wood: 2
Drain a certain amount of target's Chi.
Deals 3 seconds of wood damage according to the amount of Chi that has been drained.
Earthquake
5
Earth: 2
Knock back monsters.
Only available on the ground.
Gale
6
Metal: 2
Deals metal damage to multiple targets around you. Has a slow effect.
Only available while flying.
Aiding Ripple of Luck
5
Water: 2
Increase the critical hit rate of yourself and the friendly targets around you.
Only available in the water.
Tangling Mire
5
Water: 1,
Earth: 1
Reduce moving speed and physical defense of the target and all enemies around it.
Blade of Supreme Heat
5
Metal: 1,
Fire: 1
Deals physical and fire damage to target and reduces the target's metal resistance
Spark
8
Fire: 2
Damage target and reduce target's fire resistance.
Solid Shield
9
Wood: 1,
Earth: 1
Absorb physical and magical damage at the cost of reduced movement speed.
Requisite Class: Barbarian
Searing Heat
35
Fire: 2
Deals fire damage to the target, and reduces the target's casting and attack rate.
Level 3 Skill List (Require three affinity points to be distributed)
Skill Name
Level Req.
Affinity Req.
Description
Nulify Poison
10
Wood: 3
Gives you immunity to wood base damage.
Smoldering Burst
10
Fire: 3
Ignite the target with a smoldering fire damage. This damage
is modified by the target's Water Resist and Fire Resist. The higher its
Fire Resist is, the less the damage is. The higher its Water Resist is,
the more the damage is.
Leaf Dance
10
Metal: 1,
Wood: 1,
Water: 1
Deals Physical and Water damage to the target. Causes Bleeding and reduces movement speed.
Tree of Protection
10
Wood: 1,
Water: 1,
Earth: 1
Increase own Max HP. Recovers HP every 3 seconds.
Soul of Fire
10
Water: 1,
Fire: 1,
Earth: 1
Immune to Fire damage for a short period of time.
Sand Shield
11
Earth: 3
Make target immune to earth damage for a short period of time, as well as increase Chi a little bit.
Requisite Class: Wizard
Wind Shield
13
Metal: 3
Protect yourself using the power of wind. Reduces damage and increases your attack rate and Evasion.
Available only while flying and on the ground
Dissolve
15
Water: 3
Reduce the Chi of both you and your target.
Requisite Class: Barbarian and Blademaster
Level 4 Skill List (Require four affinity points to be distributed)
Skill Name
Level Req.
Affinity Req.
Description
Heart of Steel
10
Metal: 4
Makes you immune to Metal damage for a short period of time.
Impact
10
Water: 4
Deals water damage to target. Decays target's armor and reduces its physical defense .
Remove Paralysis
10
Metal: 1,
Water: 1,
Fire: 2
Deals fire damage to target. Also reduces its attack level.
Extreme Poison
15
Wood: 4
Causes the target to take more damage. Can be stacked with skills like Heaven's Flame.
Tai Chi
15
Earth: 4
Increase the movement speed and HP recovery rate of all targets within the range.
Celestial Sword
15
Metal: 2,
Fire: 2
Deal physical damage to the target. Accuracy is 100%.
Whirlwind
15
Metal: 1,
Water: 2,
Earth: 1
Deal small amount of damage to nearby targets. Briefly immobilizes and then stuns them.
Yin Yang Seal
16
Fire: 4
Deals fire damage to target. Also reduces its attack level.
Acidic Ripple of Poison
18
Wood: 2,
Water: 2
Reduces target's Max health. Has a chance to interrupt the target casting spell.
Level 5 Skill List (Require five affinity points to be distributed)
Skill Name
Level Req.
Affinity Req.
Description
Evil Ward
20
Earth: 5
Become immune to effects that increase the damage you take.
Piercing Flames
20
Fire: 5
Deals a concussive blast of fire damage to your opponent. Has a chance to immobilize target.
Requisite class: Archer
Mantle Ripple of Death
20
Water: 2,
Fire: 2,
Earth: 1
Deals Water and Earth damage to all targets around you. Reduce their Chi constantly.
Only availible on the ground
Rainbow Blessing
20
Metal: 1,
Water: 2,
Fire: 2
Increase Taget's critstrike rate. May randomly also increase target's physical damage, magic damage, and/or casting speed.
Requisite class: Cleric
Fortify
21
Wood: 5
Make yourself immune to stun. Has a chance to cause Magic defense loss.
Wind Prison
22
Metal: 2,
Water: 1,
Earth: 2
Has a chance to silence all nearby targets.
Lightning Chaser
22
Metal: 5
Deals Metal damage to the target in the form of constant
lightning. Interrupt the target's casting, and deals damage to the
target.
Relentless Courage
23
Wood: 2,
Fire: 1,
Earth: 2
Increase your own attack rate, casting speed and movement speed.
Oxygen Bubble
25
Water: 5
Makes you immune to water damage.
Level 6 Skill List (Require six affinity points to be distributed)
Skill Name
Level Req.
Affinity Req.
Description
Will Surge
25
Wood: 6
Make self immune to silence.
Frenzy
25
Earth: 6
Go into a raging frenzy. Reduces physical and magical defense and increase physical damage.
Life Drain
25
Water: 6
Absorb HP from nearby targets. Heals own character.
Holy Path
25
Metal: 2,
Wood: 2,
Earth: 2
Increases the move speed of yourself and the squad mates around you to the max.
True Emptiness
29
Metal: 3, Water: 3
Consumes all your energy and inflicts damage to the target
based on the amount consumed. Has a chance to give you a magic-absorbing
shield. Deals extra damage to aerial targets.
Requisite class: Blademaster, Barbarian
Earthblaze
28
Fire: 6
Deals fire damage to multiple targets around you, and reduce
their Fire resistance. Increase the target's movement speed, and then
reduces their movement speed.
Mantle Ripple of Rage
28
Fire: 3, Earth: 3
Make all friendly targets around you able to gain Chi each time they are attacked.
Requisite class: BarbarianOnly available on the ground.
Air Strand
29
Metal: 6
Immobilize the target, but has a chance to immobilize yourself as well. Has a chance to Silence the target.
Requisite races: Untamed, Winged ElfOnly available while flying.
Ranged Blessing
30
Water: 3, Earth: 3
Immobilize hostile targets close to you. Has a chance to make self immune to immobilize for a short period of time.
Requisite class: Archer
Level 7 Skill List (Require seven affinity points to be distributed)
Skill Name
Level Req.
Affinity Req.
Description
Poison Swarm
30
Wood: 7
Send some poisonous pests at the target. Slightly reduces movement speed and randomly reduces HP, MP, and Chi.
Earth Strand
30
Earth: 7
Deals damage to the target while immobilizing it.
Only available on the ground.
Occult Ice
30
Water: 7
Has a chance to Freeze target.
Law Breaker
30
Metal: 3, Earth: 4
Has a chance to dispel a silence status on yourself.
Badge of Courage
31
Metal: 4, Fire: 3
Has a chance to break yourself out of stunned state.
Rumbling Thunder
31
Metal: 7
Launches ball lightning to do Metal damage to the target. Deals great damage under certain circumstances.
Requisite class: Archer, Barbarian, Blademaster, Cleric, WizardOnly available while flying.
Thunderstorm
31
Fire: 7
Deals Metal damage to target. Deals great damage to certain targets.
Essence Penetration
31
Wood: 3, Water: 4
Greatly boosts your Chi for a short period of time, then reduces your Chi greatly.
Earth Claw
31
Fire: 4, Earth: 3
Deals Earth damage to a remote target.
Level 8 Skill List (Require eight affinity points to be distributed)
Skill Name
Level Req.
Affinity Req.
Description
Electro Dance
35
Metal: 8
Summon multiple Thunder Birds to strike the targets around
you. Deals Metal damage to all targets within 12 meter radius around
you. Has a chance to stun targets.
Only available while flying.
Battle Ripple of Oblivion
35
Water: 8
Reduces Water resistance of both you and the targets around you.
Seal
35
Wood: 4, Earth: 4
Has a chance to Silence the target.
Requisite Races: Untamed, Winged Elf
Hollow Fist
35
Wood: 4, Earth: 4
Deals physical and metal damage to target. Reduce target's physical defense and cause it to bleed.
Requisite Class: VenomancerAvailable only on the ground.
Elemental Weakness
36
Wood: 8
Reduces target's magical defense, and increases the same amount of physical defense. Reduces the target's movement speed.
Dust Storm
37
Earth: 8
Deals damage to multiple targets around you, and reduces their movement speed.
Aquaflame Armor
38
Water: 4, Fire: 4
Reduce the damage you take for a short period of time. Then, damage you take is increased for another short period of time.
Requisite class: Wizard
Advanced Skill List
Level 9 Skill List (Require Nine affinity point to be distributed)
Skill Name
Level Req.
Affinity Req.
Description
Reflective Aura
11
Wood: 5,
Water: 3,
Fire: 1
Chance to reflect magic attacks. Only available in Duels, Territory Wars, and against NPC monsters.
Requisite class: Blademaster, Barbarian
Alpha Male
40
Wood: 5, Earth: 4
Attracts all targets surrounding you and reflects physical damage for a short period of time.
Balance
41
Metal: 4, Fire: 5
Shield yourself to absorb damage and become immune to stuns.
Absorbs magical damage if your physical defense is higher than your
elemental resistances, and vise-versa.
Requisite class: Blademaster
Mage Star
41
Water: 3,
Fire: 3,
Earth: 3
Greatly increases your own HP recovery rate and absorbs incoming magic damage.