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Main » FAQ » 6.All about Psychics [ New question ]

1.All about Archers [1] 2.All about Assassins [1]
3.All About Blademasters [1] 4.All about Barbarians [1]
5.All about Clerics [1] 6.All about Psychics [1]
7.All about Venomancers [1] 8.All about Wizards [1]
9.All about Genies [1] 10.All about Daily Quests [1]
11.All Genies skills [3] 12.Quests levels 50-59 [1]
13.Quests levels 60-69 [1] 14.Quests Levels 70-79 [2]
15.Quests levels 30-39 [1] 16.Quests levels 40-49 [1]
17.Quests levels 80-85 [1] 18.Introduction to Twilight Temple [1]
19.TT 1-1 : Level 60+ (PWI) [1] 20.TT 1-2 : Level 68+ (PWI) [1]
21.TT 1-3 : Level 76+ (PWI) [1] 22.TT 2-1 : Level 74+ (PWI) [1]
23.TT 2-2 : Level 82+ (PWI) [1] 24.TT 2-3 : Level 90+ (PWI) [1]
25.TT 3-1 : Level 88+ (PWI) [1] 26.TT 3-2 : Level 95+ (PWI) [1]
27.TT 3-3 : Level 100+ (PWI) [1] 28.Twilight Temple Guide [1]
29.fb19 Cave of the Vicious [1] 30.fb19 Firecrag Grotto [1]
31.fb19 Den of Rabid Wolves [1] 32.fb29 Hall of Deception [1]
33.fb39 Gate of Delirium [1] 34.fb51 Secret Frostcover Grounds [1]
35.fb59 Valley of Disaster [1] 36.fb69 Wraithgate [1]
37.fb 79 Hallucinatory Trench [1] 38.fb89 Brimstone Pit [1]
39.fb89 Eden [1] 40.fb99 Abaddon [1]
41.fb99 Seat of Torment [1] 42.fb109 Hall of Blasphemy [1]
43.Blademaster skill Sage/Demon (PWI) [1] 44.Wizard skill Sage/Demon (PWI) [1]
45.Archer skill Sage/Demon (PWI) [1] 46.Cleric skill Sage/Demon (PWI) [1]
47.Barbarian skill Sage/Demon (PWI) [1] 48.Venomancer skill Sage/Demon (PWI) [1]
49.Mount (PWI) [1] 50.Flying mount - Human (PWI) [1]
51.Flying mount - Winged Elf (PWI) [1] 52.Flying mount - Untamed (PWI) [1]
53.Plants And Minerals [1] 54.PerfectWorld Crafting and Gathering Guide [1]
55.Celestial Tiger Event [1] 56. Assassin skill Sage/Demon (PWI) [1]
57.Psychic skill Sage/Demon (PWI) [1] Credits [1]

Psychics are the fastest spell-casters, apart from Clerics. They make a good ally in your squad if used properly. Psychics also use buff and self-buff spells that have an extremely fast casting rate and use a very small amount of MP at the beginning. The psychic's main elements are earth and water, though other psychic skills might use other elements too. Psychics have two skill paths, Soul Force and Chain of Souls, both have different varieties of abilities. As a part of a Tideborn, psychics do the duty of stun, hex and paralyze. Using these unique techniques they enter the battlefield, slaying enemies one by one.

Pros:

  • The fastest spellcaster
  • Deals powerful magical attacks on others
  • Increased physical defense in fish-form
  • Can work as damage dealer and status booster/hasted wizards
  • AoE spells at high levels that also come with added effects
  • Kills most mobs before they reach you (apart from mobs that have long range attacks)

Cons:

  • Low HP
  • Can be boring to play because of less skills
  • Difficult to stay active at high levels
  • Requires higher refine levels to increase soul skills (thus an end game character)
  • Steals aggro easily
  • Starting from around level 15-20 needs more MP

Psychic Weapons

Magical Damage Chart: Lower-Low-Medium-High-Higher

Soulsphere:

The only weapon. Medium-Medium damage

Psychic Armor

Psychics generally use Arcane armor, the same as other spell-user classes. There are other paths you can choose too, but using Arcane armor is probably the best for now.

Pure Magic Build

1 Str & 9 Mag per 2 levels

Vit Build

1 Str, 1-2 Vit, & 8-7 Mag per 2 levels

Light Armor Build

1 Str, 1 Dex, & 3 Mag per level





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