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Main » FAQ » 56. Assassin skill Sage/Demon (PWI) [ New question ]

1.All about Archers [1] 2.All about Assassins [1]
3.All About Blademasters [1] 4.All about Barbarians [1]
5.All about Clerics [1] 6.All about Psychics [1]
7.All about Venomancers [1] 8.All about Wizards [1]
9.All about Genies [1] 10.All about Daily Quests [1]
11.All Genies skills [3] 12.Quests levels 50-59 [1]
13.Quests levels 60-69 [1] 14.Quests Levels 70-79 [2]
15.Quests levels 30-39 [1] 16.Quests levels 40-49 [1]
17.Quests levels 80-85 [1] 18.Introduction to Twilight Temple [1]
19.TT 1-1 : Level 60+ (PWI) [1] 20.TT 1-2 : Level 68+ (PWI) [1]
21.TT 1-3 : Level 76+ (PWI) [1] 22.TT 2-1 : Level 74+ (PWI) [1]
23.TT 2-2 : Level 82+ (PWI) [1] 24.TT 2-3 : Level 90+ (PWI) [1]
25.TT 3-1 : Level 88+ (PWI) [1] 26.TT 3-2 : Level 95+ (PWI) [1]
27.TT 3-3 : Level 100+ (PWI) [1] 28.Twilight Temple Guide [1]
29.fb19 Cave of the Vicious [1] 30.fb19 Firecrag Grotto [1]
31.fb19 Den of Rabid Wolves [1] 32.fb29 Hall of Deception [1]
33.fb39 Gate of Delirium [1] 34.fb51 Secret Frostcover Grounds [1]
35.fb59 Valley of Disaster [1] 36.fb69 Wraithgate [1]
37.fb 79 Hallucinatory Trench [1] 38.fb89 Brimstone Pit [1]
39.fb89 Eden [1] 40.fb99 Abaddon [1]
41.fb99 Seat of Torment [1] 42.fb109 Hall of Blasphemy [1]
43.Blademaster skill Sage/Demon (PWI) [1] 44.Wizard skill Sage/Demon (PWI) [1]
45.Archer skill Sage/Demon (PWI) [1] 46.Cleric skill Sage/Demon (PWI) [1]
47.Barbarian skill Sage/Demon (PWI) [1] 48.Venomancer skill Sage/Demon (PWI) [1]
49.Mount (PWI) [1] 50.Flying mount - Human (PWI) [1]
51.Flying mount - Winged Elf (PWI) [1] 52.Flying mount - Untamed (PWI) [1]
53.Plants And Minerals [1] 54.PerfectWorld Crafting and Gathering Guide [1]
55.Celestial Tiger Event [1] 56. Assassin skill Sage/Demon (PWI) [1]
57.Psychic skill Sage/Demon (PWI) [1] Credits [1]

Assassin

Deep Sting

Sage: Cooldown Reduced by 2 seconds
Demon: Sleep Duration increased by 3 seconds

Throat cut
Sage: 25% Chance to not consume chi
Demon: "25% chance of injury to deepen" (unknown)

Earthen Rift

Sage: Damage increased to 430% Weapon Damage
Demon: Has 20% Chance to Deal 30% More Damage

Subsea Strike
Sage: Amplify effect increased to 50%
Demon: Amplify duration increased to 15 seconds

Inner Harmony
Sage: 30% chance to gain additional 100 Chi
Demon: "Release time less 0.5 seconds" (Unknown)

Twin Strike
Sage: 20% Chance to gain 20 Chi
Demon: Channel and Cooldown reduced by 0.1 Seconds

Headhunt
Sage: 50% chance to only comsume 1 Spark
Demon: Stun effect increased by 1 second

Raving Slash
Sage: Increases Attack level increase by 10 and reduces users defence by 50% Equipment value for 5 seconds.
Demon: 40% Chance to reduce Opponents Speed by 90%. Effect extended by 5 Seconds.

Rib Strike
Sage: Reduces Target Attack speed by an additional 15%
Demon: Reduces Targets Maximum HP By 10% for 10 Seconds. (< WTF Owned much lol? )

Windpush
Sage: Cooldown reduce by 10 seconds.
Demon: Effect Extended by 3 seconds.

Maze Steps
Sage: Effect Extended by an Additional 2 seconds.
Demon: Immune Resist effect reduced to 80% Chance but Effect Extended by 10 seconds.

Dagger Devotion
Sage: Damaged increased to 90% Weapon Damage
Demon: Critical Hit increased by 1%

Focused Mind
Sage: Chance to resist hit increased by 8%
Demon: "Dodge with 10% of the damage effects" (unknown)

Shadow Escape
Sage: Removes any Negative Effects
Demon: Cooldown Reduced by 15 Seconds

Bloodpaint
Sage: Drain Effect increased to 3%
Demon: Increases Evasion

Deaden Nerves
Sage: Effect duration extended by 30 seconds
Demon: HP Recovery Effect increased to 35% maximum HP

Slipstream Strike
Sage: Cooldown reduced by 1 second
Demon: 30% Chance to increase attack rate by 20% 

Power Dash
Sage: 50% chance to only Consume 1 spark.
Demon: 30% Chance to increase the duration by 3 seconds.

Tackling slash
Sage: Immobilize target effect extended by an additional 2 seconds
Demon: Immobilize target effect extended by 20 seconds at the cost of reducing the chance to Immobilize to 50%

Tidal Protection
Sage: Chance to resist Negative effects increased by 16%
Demon: "With 10% of the negative effects of the state dodge" (Unknown)

Tide Form
Sage: Swimming Speed increased by 20%
Demon: Adds an Additional 3 Defence

Puncture Wound
Sage: Bleed Damage increased by 20%
Demon: Bleed Time reduced by 3 seconds

Wolf Emblem
Sage: Effect lasts 30 Minutes, but decreased to 20%
Demon: Rage Damage Effect increased to 40%

Knife Throw
Sage: Cooldown reduced by 5 seconds
Demon: 100% chance to interrupt enemies channelling

Chill of the Deep
Sage: Adds an additional 5 Attack levels
Demon: Attack speed Reduction reduced to 70%

Rising Dragon Strike
Sage: Gain an Additional 30 Chi
Demon: Cooldown reduced by 5 seconds

Shadow Jump
Sage: Chi cost Reduced to 10
Demon: Distance increased to 35m

Shadow Teleport
Sage: Cooldown reduced to 30 seconds
Demon: Stun Time increased by 2 seconds


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